GubernatorFan wrote:Hmmm, I don't know what to recommend. Maybe if the neck isn't long enough on the existing collar, add a little more with either painted kneadite, or black pleather, or just black tape? And if the fit isn't perfect, make an incision on the back, then refit and superglue in place?
Then the body. I know TBLeague seamless bodies have better range of articulation than most hard-plastic exposed-jointed ones, but if you are going for this look, no part of the body will be visible at all; perhaps another body is worth considering. If you still want to use a TBLeague body anyway, apart from principle, why worry whether you can successfully paint it white? Whether you use an unsuccessfully painted experiment or just a (pale?) TBLeague body the way it comes out of the box -- either way we wouldn't know any better. But perhaps it is the principle. Or maybe you could change the narrative, so to speak. Unless we have seen the character disrobe and expose her snow-white flesh, maybe her head and hands are the only parts of her that are white. Yes, I don't know, just trying to help LOL. And if it is principle, I actually get it...
Ahh, sorry for not explaining more thoroughly. The issue with the collar is due to the fact that it is both too short
and sits too 'high' on the tbleague body and on the neck. I think the base of the neck is too thick for it, so it kind of floats in the air above her chest, lol. At least, when I'm using the tbleague body, which is an s12d.
But backing up a bit, the reason I was using that body is because when I purchased it, I'd intended to colour it white with oil pastels. I didn't even think it being a suntan would matter, and in fact thought it would be better since the tbleague suntan at that point was very 'grey', and Ventress' skintone is probably more accurately a sort of greyish white. The reason I needed some of the skin to be white, is that the outfit I orignally planned to do, and which I still intend to do
eventually, was one that revealed her upper thighs. Ventress actually has LOTS of different 'looks' -- ranging from her original concept design from sometime between TPM and AotC, to her Expanded Universe comics and 2D Clone Wars style, to her various and sundry outfits that she wears in the later
The Clone Wars 3D-animated series. The first outfit I wanted to make, and which I still plan to, is from the later TCW animated series.
After the white oil pastel experiment failed, I actually did try to use a VeryCool body instead. But I ended up hating the way the joints looked under the tight animated-style outfit. I put the whole project aside for a while and decided to wait until the flagset headsculpt became available before proceeding. Once it did, I resumed the project and decided to try to work on it again. Since I still had the old tbleague body that I'd used for the experiment, and which I couldn't really use for anything else [since it does still have some white residue on it], I thought I might as well use it for this figure anyway. But I'm starting to reconsider again, due to all the issues I'm having. I'm torn as to whether I should try yet another body, or wait til I find a more suitable one, or what...
As I noted, my initial aim was to do a TCW-inspired outfit, but it's tough since most of her outfits in that series show skin. Hence why I've put that on hold temporarily. But I don't mind having one of the older concepts for her, as well. The original Sideshow figure pictured above was an interpretation of the look she has in both the comics and the 2D series, and while it's not my most favourite outfit, I'd consider doing a slightly different interpretation of it.
To be clear, I have enough materials to make two separate figures, if need be. I did that because I knew the first one would have to be experimental anyway, and wanted to make sure I had something as back up, just in case.
So right now, the plan is: Figure 1 - EU comic book/2D-style Clone Wars outfit, based loosely on the old Sideshow figure as well as drawing on some older concept art. This allows me to work on a figure of this character for the time being without worrying about the white skin issue.
Figure 2 - Eventually do my original planned TCW animated-inspired version, once I can figure out how to do the skin, or once I can find a more suitable body that I could colour or that already comes in the right colour.
Apologies for how insanely long this explanation is, but though it might clarify where I'm 'at' mentally with this project. : )