I finally had time to snap a few quick pics. Life is being pretty stupid right now, so working on this project will either take a major step back or it will just stay in a holding pattern. Anyway, on to the pics.
*EDIT* Apparently I can't insert images, so we will run with this instead: https://www.flickr.com/gp/188794355@N02/K9w1D0
Two are obviously of the body, the others of a VERY early iteration of the head sculpt for her.
I went and added some handy lines in the one photo for measuring purposes, but I have also taken some detailed measurements already/for my project.
Overall height (for my project): aprox. 284.8mm
Actual height to the top of the neck ball: 270mm
actual bust: 153.4mm
actual waist: 118.2mm
actual hips: 148.3mm
I measured these with string, a handy chart I found online, and my digital caliper, so I am fairly certain I measured the right spots to actually get accurate measurements.
I said in an earlier post that this project will come in just over 1/6th scale. In fact, the scaling works out to be more like 1/5.8125, which is ever so slightly off the 1/6th scale. But, the character I am working on is 158cm tall (which mind you is all of 5'2 1/4"), with a bust of 89cm, waist of 54cm, and hips of 85cm. If my math has been right, and from everything I have done so far with the help of Photoshop's ruler tool and photos, I am confident in this being about as close to a pre-made body as I can get.
The head sculpt is super, super early as I am learning proportions, studying the reference photos, trying new things and so on. I like the idea of using glass beads for eyes. Tons of colors, easy to use, and if you mess up or lose one, you probably have about 100 more, so who cares! I still need to work on the eyes, lips and nose as I am not happy with them, but if you were to see the earlier attempts, well, this is a huge improvement. The scaling of the head is also looking like it is going to be just about perfect.
*EDIT* Apparently I can't insert images, so we will run with this instead: https://www.flickr.com/gp/188794355@N02/K9w1D0
Two are obviously of the body, the others of a VERY early iteration of the head sculpt for her.
I went and added some handy lines in the one photo for measuring purposes, but I have also taken some detailed measurements already/for my project.
Overall height (for my project): aprox. 284.8mm
Actual height to the top of the neck ball: 270mm
actual bust: 153.4mm
actual waist: 118.2mm
actual hips: 148.3mm
I measured these with string, a handy chart I found online, and my digital caliper, so I am fairly certain I measured the right spots to actually get accurate measurements.
I said in an earlier post that this project will come in just over 1/6th scale. In fact, the scaling works out to be more like 1/5.8125, which is ever so slightly off the 1/6th scale. But, the character I am working on is 158cm tall (which mind you is all of 5'2 1/4"), with a bust of 89cm, waist of 54cm, and hips of 85cm. If my math has been right, and from everything I have done so far with the help of Photoshop's ruler tool and photos, I am confident in this being about as close to a pre-made body as I can get.
The head sculpt is super, super early as I am learning proportions, studying the reference photos, trying new things and so on. I like the idea of using glass beads for eyes. Tons of colors, easy to use, and if you mess up or lose one, you probably have about 100 more, so who cares! I still need to work on the eyes, lips and nose as I am not happy with them, but if you were to see the earlier attempts, well, this is a huge improvement. The scaling of the head is also looking like it is going to be just about perfect.