Hey everyone! So as you maybe saw a week or two ago I posted my custom Ayane from the Dead or Alive series of games. Well, it turns out (and was alluded to in her thread) that she was preceded by my favorite character in the series, Kasumi.
I could talk way too much on this whole process, and would love to answer questions on how and why I did what I did. Simply put, Ayane took 2 weeks to do, but only because Kasumi took two years. Kasumi was my first real project, the reason I joined this forum, and is a direct result of the answers to numerous questions so many of you have provided. When I succeeded at doing something with her design, I have been (and still am) elated. When I failed at something, I nearly threw the whole thing across the room. However, I stuck to it, and learned a ton along the way, and now she is the pride and joy of my collection!
She is not perfect, as some things were either beyond my skill level (and still are) or I opted not to do it. For instance, her wakizashi has no tassel on it. The wakizashi I used has a metal tsuka/hilt. Reallllllly tough to drill a hole in, even with a drill press (mine is a yard sale find on top of that, so maybe not the best for really delicate work). So for my own sanity, and safety as I have been hit by broken drill bits before (which is NOT a fun time), I opted not to do this.
I also tried some new things, well, at least new to me. Her eyebrows are the same material as her hair. The color match therefore is perfect. Her eyelashes are actual hair, and are not painted on. While the process can be improved, the depth and detail I feel was well worth the attempt.
Some other random details:
My photos are here on Flickr as it is just easier for me to use. I go into some detail on my process there as well, and have photos kinda looking back at where she has been and where she is now. Here is a sample though, my favorite photo I have of her.
I could talk way too much on this whole process, and would love to answer questions on how and why I did what I did. Simply put, Ayane took 2 weeks to do, but only because Kasumi took two years. Kasumi was my first real project, the reason I joined this forum, and is a direct result of the answers to numerous questions so many of you have provided. When I succeeded at doing something with her design, I have been (and still am) elated. When I failed at something, I nearly threw the whole thing across the room. However, I stuck to it, and learned a ton along the way, and now she is the pride and joy of my collection!
She is not perfect, as some things were either beyond my skill level (and still are) or I opted not to do it. For instance, her wakizashi has no tassel on it. The wakizashi I used has a metal tsuka/hilt. Reallllllly tough to drill a hole in, even with a drill press (mine is a yard sale find on top of that, so maybe not the best for really delicate work). So for my own sanity, and safety as I have been hit by broken drill bits before (which is NOT a fun time), I opted not to do this.
I also tried some new things, well, at least new to me. Her eyebrows are the same material as her hair. The color match therefore is perfect. Her eyelashes are actual hair, and are not painted on. While the process can be improved, the depth and detail I feel was well worth the attempt.
Some other random details:
- Like Ayane, she is in a scale a little larger than 1/6th. She actually is in 1:5&13/16th scale. This allows for a number of things to match the character in the game, from the usual BWH measurements to the most important one: height. Listed at 5'2.25" she scales out to 5'2.75"! More interestingly, thanks to blender and some other techniques, I was able to confirm that the head sculpt I bought of her was the exact size for that scale. This dumb luck influenced Ayane and will influence the other characters I make for the series.
- It took 2 years because I was not wanting to settle for anything less than perfection. Turns out I learned a lesson on self sabotage. That is why Ayane took far less time, I just ran with it. Both are near and dear to my heart as a result, and I am happy with both.
- I did pre-order the Super Duck sets (yes, all three) that were announced, not so I could compare, but more so she could stand there looking awesome and perfect, while I posed and did the more action-y things with the SD ones. I will do the same for Ayane, just so mine can stay safe and I can pose and do action stuff with the SD one.
- I am working on a diorama for her specifically. It is taking some cues from the games, but will mostly be a Japanese inspired dio inside a display case. I will post that one separately once done, but it is a few months out yet as I am still planning what all I want to do with it.
My photos are here on Flickr as it is just easier for me to use. I go into some detail on my process there as well, and have photos kinda looking back at where she has been and where she is now. Here is a sample though, my favorite photo I have of her.