I know the frustration, Stryker! I'm sure it will still look good, but it would indeed be nice to be able to recreate characters' and/or real people's heights and statures a bit more accurately.
OneSixthFigures
An online community to discuss and share news about sixth-scale figures, with an emphasis on either custom or commercial articulated figures.
GubernatorFan wrote:You are welcome. Given the nature of the outfit, perhaps using a seamless body really does make enough of a difference.
GubernatorFan wrote:I hadn't realized you repainted the head, in which case you did a super nice job.
I'll post a pic with bare shoulders when I get a chance.skywalkersaga wrote:Aria - I do agree that people's perceptions are probably a bit skewed at times due to being so used to the overly-tall tbleague bodies. That said, in the case of the s27b, I feel like the issue is not solely that the sculpts are too big on it, but also that the shoulders on the body itself are proportionately too small.
Speaking of which, I had a question for doodlehobby -- when you did your experiment with the various heads on the s27b, one of the ones that looked passable was the Villa sculpt. It seemed alright when the body was dressed in an outfit that hid its narrow shoulders, but I'm curious how that head looked on that extra small body when it has bare shoulders? I'm guessing that, like most, it can't help but look a bit bobblehead-ish that way, but I'm just curious.
skywalkersaga wrote:Aria - I do agree that people's perceptions are probably a bit skewed at times due to being so used to the overly-tall tbleague bodies. That said, in the case of the s27b, I feel like the issue is not solely that the sculpts are too big on it, but also that the shoulders on the body itself are proportionately too small.
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