Part II in Post 13
Part III in Post 24
Part I
This will eventually be placed in the Tutorials section.
What do the following four head sculpts have in common? I mean, other than their sex and arguably enviable looks.
They are all partly repainted to match the TBLeague bodies that carry them. In the first three instances these are Hot Toys sculpts, and between the expense of procuring them and the excellence of the detail, my repaint is very subtle, essentially a thin film to lessen the gap between the slightly lighter and cooler skin tone of the original sculpts and the the quite tan TBLeague body. In the fourth instance my repaint was a little less subtle, for various reasons.
Sometimes you get lucky with a head sculpt matching the body right out of the box, like this HY gladiator John Cena. Sometimes you do not, like this Dragon Sam Worthington (which also required quite a lot of modification to fit bodies with integral necks like DAM, TBLeague, etc).
It is this last head sculpt that I have been meaning to repaint for quite a while, but its pale and yellowish skin tone is so big a contrast that it was going to take something more than the very subtle repaints I normally give head sculpts. Here it is again, compared to the slightly repainted Hot Toys Chris Pratt.
Here is what we need: several acrylic colors (I prefer Vallejo) to mix to approximate the TBLeague suntan skin tone (in this instance), and some Liquitex Professional Ultra Matte Medium (thanks, Sky!) to keep the paint from curing too shiny.
The mix that I find works well in approximating the TBLeague male suntan skin tone (as used for M31 to M36A) is cork brown with lesser amounts of dark vermillion, iraqui sand, and leather brown. I also used some burnt umber and German black brown (not shown) for some darker details on the face. Lip color (the bane of my repainting experience) was achieved by mixing dark vermillion, cork brown, ivory, and some blue. It came out a little fresh, but is pretty close to the reference photo I used. I could probably have used even more Liquitex matte medium (which appears white in the photo).
I mixed the matte medium and the acrylic paint thoroughly to achieve an even color with a toothpick.
Then I tested how the resulting color compares with the body's skin tone. Since it was close enough, I proceeded to paint the ears and the area between the hairline and the edge of the back of the head. Since these areas will sit right next to the neck, and since (except for the ears themselves) they form a notionally separate surface than the face, I was not worried about making the paint application particularly thin or transparent here. I think the match is pretty close (keep in mind that light, screen settings, and individual perception would vary). Here I should point out that a proper head sculpt paint (or repaint) job would involve stripping the original paint (if any) by dipping in acetone, etc., and starting with thin layers from scratch. My approach is more basic and less ambitious, essentially a touch up. Given the great disparity between the skin tone of the head sculpt and what I needed to match, that was not necessarily the best strategy in this case. But anyway...
After this, using a fine brush (except for painting tiny details you don't actually need to use a 000 micro brush) with plenty of water, I applied some of the mixed paint onto the face, and then proceed to spread it as a thin layer with a cotton q-tip. In fact, I did not use enough water or start with a small enough area, and while I was fiddling with the camera it began to dry faster than I could attend to it properly with the cotton swab. That is why I had to do some damage control, which provides the occasion of noting that you might want to have a little container with alcohol standing by, so that you can quickly fix any errors by wiping them away with another q-tip dipped in it.
Repeating this in other areas to cover the face, largely avoiding any fine details I was trying to preserve (like the eyebrows and the eyes), I covered everything that needed to be covered. Panting in thin layers produces an initial dirty and somewhat uneven effect, which is one of several reasons why you would want to go for a second or third layer. I still wanted a little bit of translucency to the skin, but between damage control and the stark contrast between the original and desired skin tone, that was not going to be very noticeable on this particular experiment. While I am not necessarily done tinkering with it, the result is this.
The dark line over the eyes (which is there in the reference photos I used) is much less obvious and less fake looking in hand than in the macro photos. While I do feel I have lost a little bit of the fine subtle detail of the original paint job (as I expected in this instance), I think the result is passable and, as far as matching the body's skin tone is concerned, successful.
Lighting makes a big difference in perception, so there are a few more images.
Finally, this time I did remember to take before and after photos (there is hope for us all!), although I had to resort to some color manipulation to make them properly comparable due to somehow different light conditions.
What do you think?
Part II in Post 13
Part III in Post 24
#tbleague #dragon #head #repaint #custom #tutorial
Part III in Post 24
Part I
This will eventually be placed in the Tutorials section.
What do the following four head sculpts have in common? I mean, other than their sex and arguably enviable looks.
They are all partly repainted to match the TBLeague bodies that carry them. In the first three instances these are Hot Toys sculpts, and between the expense of procuring them and the excellence of the detail, my repaint is very subtle, essentially a thin film to lessen the gap between the slightly lighter and cooler skin tone of the original sculpts and the the quite tan TBLeague body. In the fourth instance my repaint was a little less subtle, for various reasons.
Sometimes you get lucky with a head sculpt matching the body right out of the box, like this HY gladiator John Cena. Sometimes you do not, like this Dragon Sam Worthington (which also required quite a lot of modification to fit bodies with integral necks like DAM, TBLeague, etc).
It is this last head sculpt that I have been meaning to repaint for quite a while, but its pale and yellowish skin tone is so big a contrast that it was going to take something more than the very subtle repaints I normally give head sculpts. Here it is again, compared to the slightly repainted Hot Toys Chris Pratt.
Here is what we need: several acrylic colors (I prefer Vallejo) to mix to approximate the TBLeague suntan skin tone (in this instance), and some Liquitex Professional Ultra Matte Medium (thanks, Sky!) to keep the paint from curing too shiny.
The mix that I find works well in approximating the TBLeague male suntan skin tone (as used for M31 to M36A) is cork brown with lesser amounts of dark vermillion, iraqui sand, and leather brown. I also used some burnt umber and German black brown (not shown) for some darker details on the face. Lip color (the bane of my repainting experience) was achieved by mixing dark vermillion, cork brown, ivory, and some blue. It came out a little fresh, but is pretty close to the reference photo I used. I could probably have used even more Liquitex matte medium (which appears white in the photo).
I mixed the matte medium and the acrylic paint thoroughly to achieve an even color with a toothpick.
Then I tested how the resulting color compares with the body's skin tone. Since it was close enough, I proceeded to paint the ears and the area between the hairline and the edge of the back of the head. Since these areas will sit right next to the neck, and since (except for the ears themselves) they form a notionally separate surface than the face, I was not worried about making the paint application particularly thin or transparent here. I think the match is pretty close (keep in mind that light, screen settings, and individual perception would vary). Here I should point out that a proper head sculpt paint (or repaint) job would involve stripping the original paint (if any) by dipping in acetone, etc., and starting with thin layers from scratch. My approach is more basic and less ambitious, essentially a touch up. Given the great disparity between the skin tone of the head sculpt and what I needed to match, that was not necessarily the best strategy in this case. But anyway...
After this, using a fine brush (except for painting tiny details you don't actually need to use a 000 micro brush) with plenty of water, I applied some of the mixed paint onto the face, and then proceed to spread it as a thin layer with a cotton q-tip. In fact, I did not use enough water or start with a small enough area, and while I was fiddling with the camera it began to dry faster than I could attend to it properly with the cotton swab. That is why I had to do some damage control, which provides the occasion of noting that you might want to have a little container with alcohol standing by, so that you can quickly fix any errors by wiping them away with another q-tip dipped in it.
Repeating this in other areas to cover the face, largely avoiding any fine details I was trying to preserve (like the eyebrows and the eyes), I covered everything that needed to be covered. Panting in thin layers produces an initial dirty and somewhat uneven effect, which is one of several reasons why you would want to go for a second or third layer. I still wanted a little bit of translucency to the skin, but between damage control and the stark contrast between the original and desired skin tone, that was not going to be very noticeable on this particular experiment. While I am not necessarily done tinkering with it, the result is this.
The dark line over the eyes (which is there in the reference photos I used) is much less obvious and less fake looking in hand than in the macro photos. While I do feel I have lost a little bit of the fine subtle detail of the original paint job (as I expected in this instance), I think the result is passable and, as far as matching the body's skin tone is concerned, successful.
Lighting makes a big difference in perception, so there are a few more images.
Finally, this time I did remember to take before and after photos (there is hope for us all!), although I had to resort to some color manipulation to make them properly comparable due to somehow different light conditions.
What do you think?
Part II in Post 13
Part III in Post 24
#tbleague #dragon #head #repaint #custom #tutorial