Holy cow! This is so epic I'm going to have to pull an Ovy and take my time with it and give a proper response! I never saw the original posts so this is all new to me...
OneSixthFigures
An online community to discuss and share news about sixth-scale figures, with an emphasis on either custom or commercial articulated figures.
GubernatorFan wrote:Another set of very cool, moody photography, this time enhanced with semi-cryptic explanations! The sallet is gorgeous, by the way (from what can be seen) and I'm very relieved you were able to fix it easily. She is becoming an iconic warrior figure in our little world.
I've wondered -- do you imagine the J in Jaroyesz as a Y sound (as in Germanic and Slavic) or as a Dj/Zh sound (as in Romance and English)? The Polish (and even Hungarian) sz would suggest Y, but I know how you like to mix up stuff irreverently
Thanks a lot. I think it's pronounced "Djaroi-iesh"GubernatorFan wrote:Another set of very cool, moody photography, this time enhanced with semi-cryptic explanations! The sallet is gorgeous, by the way (from what can be seen) and I'm very relieved you were able to fix it easily. She is becoming an iconic warrior figure in our little world.
I've wondered -- do you imagine the J in Jaroyesz as a Y sound (as in Germanic and Slavic) or as a Dj/Zh sound (as in Romance and English)? The Polish (and even Hungarian) sz would suggest Y, but I know how you like to mix up stuff irreverently
Thanks, yeah it might take some time still, although I started on some other characters in that universe which are not that heavily and complicated...ly armored.Theboo-bomb wrote:She looked fantastic and that undead dude is quite the rotter. Now from what you have shown us it looks like you improved it by a lot, however I think teasing is a viewing crime in at least the independent states of 1/6snesia or something.
Really looking forward to the reveal of what you have so skillfully made.
Thanks a lot for the long an thoughtful response and all the high praise!tankgirlfuzzy wrote:Okay, I've now taken a good look at this entire thread (sorry for taking so long) and looked at the progress, and I can honestly say I am completely in awe of your native talent and skills at creating and building things from scratch. In fact, more than a little jealous... You say that at the beginning of this project, you had never done any other 1/6 project? This was your first one? I'm almost tempted to scream "impossible! it's a lie!" (I know you mentioned your previous arts/crafts/hobby experiences so you aren't totally starting from nothing, but you've used your existing skillsets and applied it to 1/6 in imaginative and expert ways) I've been doing this for twenty years, and in your first project you were already creating things I haven't even attempted yet. So yes, you are too self critical if you think your stuff is not good enough or whatever!
Anyway, I also like all the world building of this project, based on the game of which I'm unfamiliar. The photography in the latest posts are excellent and evocative. I look forward to seeing detailed shots of your totally revised figures. One thing I noticed was you created a new helmet, which is hard to see in the pics. It's a shame you can't adapt/reuse the original helmet as well, because I've always liked that "Corinthian" style of helmet (I'm a bit of an ancient Greek warfare nut as well).
Your skills in sculpting, casting, and building everything from weapons, to armor, to organic flesh, to creepy zombies, is some of the best work I've ever seen, and like I said, I've been around a long time. I can only imagine how good your work would be in traditional military subjects like most of the stuff I favor and do. I think you could quickly rival the work of some of the great masters of 1/6, like the Italians (vettius64) and Spaniards who used to post on OSW. But, you keep doing the work you do, it is imaginative and creative, and dare I say, artistic.
Totally merited, my friend.Ovy wrote:
Thanks a lot for the long an thoughtful response and all the high praise!
The helmet is the same one you can see in the war hammer thread. Don't know yet what I will do with the 'Corinthian' helmet, there are still some cultures I have to equip. But we can talk that in detail once I show some more characters. While the world will be mostly on a 13th to 15th century tech level, I will still involve cultures with older technological knowledge and means.
Good to hear you like the world building. Well the only thing now in common with the game is that there are Undead and there is war, and people live in a society. Mine is much more toned down, focused on that one big conflict from the views of regular soldiers and not much going on regarding magic and stuff.
Still not sure if I even want other species than humans in there, but I can say there will never be elves or dwarves, cat people or orks or whatever.
Traditional military subjects, well the problem with that for me is that I would have to be historically accurate and I could not create something new. I built and painted 1:72 planes and soldiers as a kid.
Fun fact, the last project before I started 1/6 were 1:35 WW2 tank model kits and tank crews I bought with the intention of turning them into colorful peace tanks after some drawings I made. I only ever started painting a rainbow T34. I think if I ever continue they might look much different now than planned.
Thanks a lot, as are your Tutorials.GubernatorFan wrote:Even your in-progress photos look like works of art!
tankgirlfuzzy wrote:
Totally merited, my friend.
You're right, doing historical subjects require an attempt to be accurate, and some may find it confining, but others like me relish the challenge of trying to get it right, either by fixing/customizing or just building it from scratch. That's why I encourage you to continue doing your thing because you clearly love the freedom of "creating new." So, that means mixing a Corinthian style helmet with medieval armor should totally be fine as long as you can harmonize the design and "look" of it, no?
I would have liked to see your rainbow t34 and your peace tanks. There's actually a big subgenre in armor modeling of doing alternative reality AFVs in late WWII or post-war period.
Your extra unused pieces are just staggering to behold, it speaks to your obsession to get things perfect. And you're right, you have a lot of stuff to equip extra characters or for unit-building.
Haha thanks a lot. Worbla might be too thick for realistic metal but this way I can keep it a bit is stylized, but I know there is at least one real 1/6 blacksmith. I hope I will always be contend wth Worbla before I attempt something crazy and time consuming like that, haha.skywalkersaga wrote:Holy crap, that last pic looks like a 1:1 horror film prop! The rust on the armour is.... *chefs kiss*
Agree with tankgirlfuzzy's high praise. You deserve it. I'm constantly in awe of your ability to create, weather, and paint armour no matter what the scale. Weapons, also, of course. You are a great blacksmith, the Ilmarinen of 1/6 scale who can no doubt create anything, whether it be historically-based or mined from your own endlessly inventive imagination. :'D
Haha thanks, funny thing, before I read this I made a black and white version of the skeleton zombie knight person.Stryker2011 wrote:Some really nice WIP images, and I’m with skywalkersaga — that last pic was awesome. I almost expected to see Vincent Price pop up for a little hamming it up guest appearance.
Yeah thanks, it's vallejo pigments mixed with water and wood glue, it's great stuff!Theboo-bomb wrote:I can almost feel the tetanus cursing through my veins as I look at that rust pile of an armor. The broken helmet looks great on that rotter.
Thanks a lot! Yeah now I know who these panda eyes remind me of...skywalkersaga wrote:Wow, gorgeous!!! Amazing work on that short hairstyle. Really loving her new look. Her heavy eyeshadow reminds me a bit of Drummer's from The Expanse. ;')
And that is some intense sculpting of the plastic scalp you did with exacto knife... must have taken so much patience to make it so even...
Thanks a lot. No it's not OIL pastel, it's your regular dusty soft pastels. The powder sticks quite well when dabbed on a bit with cloth/leather/fingers/brush and a bit alcohol. But all the recent pastel and oil pastell body and head coloring I do is rather intuitive and not tutorial worthy.GubernatorFan wrote:She looks absolutely beauteous, Ovy. Excellent job with the hairdo. You applied oil pastel to both the body and the head? Wouldn't it just rub off of the hard plastic? And I see you experimented with some tattoos.
Thanks a lot! Yeah wouldn't have thought I would revisit it but creating an original story fueled my enthusiasm again.Stryker2011 wrote:Her new look and new hair job are fantastic. Always glad to see more progress on this.
Thanks so much! Yeah I hope you will have lot of fun with worbla. If you heat it in boiling water, it becomes workable instantly. If you want to make armor fitting to the body, you can put the heated forms directly onto the body, that's what I did on some armor parts like the greaves. It won't damage or stick to the body.Diana wrote:So much goodness in here! Love the armor bits. Quite impressive! I'm playing around with something myself right now and hope to have something to show soon. It feels good to see you've gone through all these versions to get to something workable. Takes the pressure off.
And that sculpt... again: gorgeous. Too pretty to hide under a helmet!
Thanks a lot! Definitely aiming for some other kind of 'glamour' than these perfectly clean and shiny tbleague boxed sets, haha.tankgirlfuzzy wrote:Terrific job on that head Ovy! The hair style is pretty "cool" looking, and I like how messy and sweaty it looks, exactly as a warrior wearing a heavy and hot helmet should look!
Thanks a lot. She only takes it off between battles so it makes sense.Theboo-bomb wrote:Looks good, I think the messy hair is a good look for a warrior without a helmet
Thanks a lot.GubernatorFan wrote:I look forward to her further storyline development. And that armor is looking absolutely sweet! Beautifully done!
Oh thanks, if you say that about armor I believe it. It's Vallejo metal color Duraluminum and a wash of Citadel Agrax Earthshade.Lynkhart wrote:Oh man, that armour looks EXACTLY like metal, you’d never guess they were printed!
Thanks a lot boo!Theboo-bomb wrote:Those armor pieces are beautiful, and they look like metal. I can't wait to see it completed.
Thanks a lot sir, and yeah good way insane sounds ok.Stryker2011 wrote:Dude! You are insane! (And I mean that in a good way.) That plating is so cool. You have far more patience then I, but that is impressive — and the painting looks fantastic.
Thanks so much! This project really made me look in many unknown places. And yes her job description also involves a lot of looking, finding and killing.Seven Pillars wrote:So many types of skillsets involved in making this build. I bet you can also look for 'em, find 'em and kill 'em!
I hope you keep evolving her look and expanding on her story. This is kinda epic.
Thanks a lot! :Cheers:Stryker2011 wrote:She’s coming along nicely. Forming the greaves directly on the figure was a smart idea.
Thanks so much. Secret weathering technique, well...the gambeson was soaked in water often because I formed the armor on it. Non sterile environments and paint dirty fingers did the rest.GubernatorFan wrote:Gorgeous progress. And not just because she is so cute. Still looks perfectly like metal. Secret weathering technique? Forming the outfit (or armor) on the actual figure makes very good sense. I've done a little bit of that, but with much more remedial items.
Thanks sir, some day I might actually finish this character.BAMComix wrote:Wow! what an amazing figure! the Armour is wonderful!
Thanks a lot, not sure yet if I will trim down the greaves for more functionality.Valiarde wrote:This leg armor is unbelievable. Work of art, making a functional armor/knee out of worbla. Could never do that myself
What a great upgrade of your first character
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